In the late 2017 I was asked to integrate a design and develop team working in a internal community engaging site for Creative Commons. The site was designed for a rapid deploy over custom templates for bbPress /WordPress
Since 2008 I've been a contributor for Super 45 ezine, one of the most recognized websites for indie music in Latin America. For this project I've designed a graphic system based in the Flavio Bagioli’s iconic logo as the central piece used in identity for different sections, daily Spotify‘s playlists, social media graphics and onscreen element for video interviews.
Art direction and Design team lead for a book series project developed with Felipe Pimentel and Leonidas Loyola, for the Salud + Desarrollo committee (CORFO). The book delivers case studies about health and new technologies integration in the public healthcare system along Chile.
Casa Costanera is high-end shopping mall newly opened in Santiago de Chile. As associate designer I have worked on the strategy and develop of the wayfinding system, new formats, and manuals for construction
Identity design for audiovisual studio. The commission of this project it was leaded by the ideas of contemporary design, optical illussions and playfulness
As associate designer, I was involve on the strategic develop, iconographic standardization, new formats design, graphic and manuals production of this wayfinding project for the second stage’s main cultural center in Santiago de Chile under current construction.
Winner of the 1st prize in the logo contest for the Creative Commons Summit, Poland, 2011. This work features a variation of the iconic CC logo, oriented to a more dynamic, global and inclusive representation of the values of the organization, and predominance of red from the host country as well.
CORFO is the Chilean economic development agency that works to improve the competitiveness and the productive diversification of the country by encouraging investment, innovation and entrepreneurship. With that on mind I was commissioned to create an identity for the newly born Comité de Transformación Digital (Digital Transformation Committee), also including collateral material such keynotes, website and stationery.
Estudio Par is a Santiago based studio oriented to musical production for indie artists and sound design as well. They commissioned the design of their identity, based on classic analog instruments straps and cleanliness of sound.
Nextel was a mobile carrier in Chile. Before his last Q4 statement and the incoming acquisition by WOM, I was commisioned to create a style guide for the CEO’s keynote, with a space themed hint as preparative for the relaunch of the company.
Creative & art direction for a BTL installation for Ballantine's and Club Fauna, which trough Kinect sensor and a elastic-touch interface make possible design and play loop based songs.
El desarrollo basado en Ableton live and Python based development was in charge of Mego.
Under Armour open his first flagship store in Santiago de Chile, and i was comissioned to create a game / interactive installation. Power Punchbag it was a contest, where each player (logged in previously on Facebook on his own devices), pursuit to punch harder a standard kickboxing punchbag.
Since 2011 to 2013 I was on charge of the identity, art direction, and graphic production for the indie music festival Primavera Fauna, a 15.000 people festival featuring artists like Morrissey, Pulp, !!! , Dinosaur Jr, Clap your hands say yeah, The Walkmen, The Raveonettes, José Gonzalez, among others.
Identity development, promotional and ads design, and different on-site interventions was made with a team formed by Ariel Altamirano (Editorial), Funken (video post production and visuals), and during 2013 as a part of Alter studio’s team.
Stage design for Club Fauna's first show at Teatro Caupolicán, Santiago de Chile 2009.
Project development consider building, 3d mapping (One of the first experiences of this kind in Chile), 2D animation and lighting design.
Experience was controlled trough MIDI and Modul8 with graphics sequences animated with Adobe Flash. Each sequence was projected individually over each one of the 9 faces of the 3 cubes.
This project was developed by
co-op in partnership with Barbara Rebolledo, Manuela Donoso y Fernando Portal.
Photo: Felipe Fontecilla.